After three years away from Anaheim, BlizzCon 2026 returned with massive showings from Diablo, Heroes of the Storm, Hearthstone, StarCraft, and Warcraft teams, with president Johanna Faries doing something the studio has rarely done before: attaching specific dates to everything. The event delivered multiple bombshells that chart Blizzard’s roadmap through the end of the decade.
Diablo V is targeting a Spring 2029 release, with the story beginning after the fall of Sanctuary, where Diablo has won and the world is already on its knees. Even more surprising, StarCraft is coming back for the first time in roughly 16 years, and it isn’t a real-time strategy game. The new open-world StarCraft shooter is confirmed for console as well as PC, scheduled for Spring 2030.
For World of Warcraft fans craving Classic content, executive producer Holly Longdale described WoW Forever as a new beginning that preserves the original setting while allowing new stories, designed to exist alongside both modern WoW and WoW Classic. Beta launches September 17, with full release on November 4.
Beyond games, Blizzard and Netflix confirmed development of a new animated series set in the Diablo world, though few details were shared. Faries called the show “just the beginning,” hinting at future projects for Overwatch and Warcraft communities.
What’s most remarkable is the confidence in transparency. BlizzCon 2026 feels less like one neat release slate and more like Blizzard laying out its next several years in public.
Which announcement has you most excited: Diablo’s dark future, StarCraft’s genre shift, or WoW Forever’s nostalgic expansion?